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Sorry about the anti-climatic question, but I'm genuinely curious: What's the main application of this research, other than prettifying old video games?


At a guess, it might make CSI-style "zoom in, enhance" manipulations of images and videos more plausible.


This algorithm is specifically designed for pixel art. One of the examples in the paper shows that it doesn't do very well on anti-aliased graphics. Therefore it probably wouldn't be of much use on blurry pictures or videos.


http://en.wikipedia.org/wiki/Geographic_information_system#D...

Yeah, I'm just learning about this stuff, so I cannot offer a detailed explanation whatever :/


The application is that projects like this are fun to do. Great work on their part.




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