> With Facebook there is zero helpful intent. The only intent when you're on Facebook is to use Facebook.
It isn't about intent - it is about interest.
> And if you do click an ad, you're less likely to become a conversion because your intent is still to get back to Facebook as soon as possible and see the rest of Dave's party photos or whatever.
Not necessarily. I'm working with a customer right now where I have a 24% conversion rate on movie tickets. They routinely shell out $7-$21 a pop with this conversion rate; the catch is, I have to be very careful about who I target.
This kind of trend goes across the entire industry of FB ads - target well, optimize and approach based on interest and the money will follow.
Well it does not seems to be all about intent or interest, but just two distinct ways to provide insightful advertising.
But still, the intent model of google adwords seems so much more stronger, whereas facebook's interest model just look like a centralized and refined adsense. Google has long given emphasis to the long tail, the specialized interest that bring as much revenue as the mainstream one.
The intent model is clearly stronger here, as searches have an explicitly parameterized specific content, whereas the interest model can only bring up revenue on frequent and common patterns (such as you say, movie tickets), since you cannot anticipate rarely occurring interests.
Interest can be quite enough; I'd also say that GM's is the exception instead.
Generally speaking, the majority of online advertising is geared toward interest in the first place because interest leads to intent. Facebook is earlier in the customer acquisition lifecycle as you can grab their interest before the intent, and then they'll go directly to you instead of searching.
This is why Google in general has been so scared of Facebook (not that I think they should be). What is happening is that people are figuring out ways to cut search out of the loop.
Take a look at all those online games you see on FB ads now. I can tell you that most of the MMO ad budget now goes to Facebook as you can easily get people to download the game and start playing, whereas trying to pick people off search for MMO's is obscenely expensive. As search saturates, marketers tend to move towards the point of greatest ROI, which happens to be in the interest phase.
Cars are a tough sell, no matter where you try. I'm not saying that every single type of product works on FB, just that we really should not compare FB to AdWords in the first place.
"Prove the rule" is a colloquialism that means "test the rule". The exception ends up disproving or clarifying the rule, not verifying it. It doesn't mean prove like passing that test.
Actually, "the exception that proves the rule" means that a recorded exception to a rule can be used as proof of the existence of an otherwise undocumented rule. It dates back to medieval legal terminology.
It isn't about intent - it is about interest.
> And if you do click an ad, you're less likely to become a conversion because your intent is still to get back to Facebook as soon as possible and see the rest of Dave's party photos or whatever.
Not necessarily. I'm working with a customer right now where I have a 24% conversion rate on movie tickets. They routinely shell out $7-$21 a pop with this conversion rate; the catch is, I have to be very careful about who I target.
This kind of trend goes across the entire industry of FB ads - target well, optimize and approach based on interest and the money will follow.